Parallel to the newly awakened interest again composing and producing electronic music, I discovered from 2008 my interest for graphics, especially for the fractal art.
My long-standing occupation as a writer (media designer), the intensive interest in electronic music and my curiosity to discover new art forms for me were also decisively influencing me for the decision to deal more intensively with this art form.
The first fractal images were created. In the course of time, the first series of editions emerged. A concept was developed in 2013.
The result was to publish these series of
editions under the name "Fractal Media Arts".
Fractals are structures which are subject to a mathematical principle and are generated by the computer according to the random principle. Here, a form of "computer-generated" digital art is used, in which the fractals arise as parameterization of fixed formulas, almost out of themselves.
By the random principle every image is therefore an original with a very different design. At the moment of a picture, everything is random.
The computer is therefore for me no tool that is used only as a means to an end, but rather an equivalent partner.
In this paradoxical process of the development of complete release and simultaneous arrival, I am deliberately not seized by myself. It is comparable to the time, which is continuously in motion and can not be influenced. Things always happen here and now. If they have already happened, it is past. If they are done, it is the future.
Therefore, there is no second image that looks like another image. Each picture is guaranteed to be unique, from the respective decisive moment.
Since all images have a purely abstract
character, I leave it to the imagination of the viewer, what he sees in the pictures and how he interprets them. For this reason, a naming of the individual pictures was deliberately
An additional special feature is to make the images audible so as to present and convey their respective character not only visually but also acoustically.
Thus, they are fused into a multimedial work that consists of equivalent visual and acoustic elements.